LEAD TIME NOTED ABOVE ON GAME PAGE. 50% DEPOSIT TO RESERVE GAME AND GET IN REFURBISHED QUEUE
NBA Fastbreak pinball machine has scoring like the real NBA, meaning that 300 points is a terrific score. The scoring is balanced, and completely linear. That in itself is a major difference from other pinball machines. Additionally it is the only WPC machine that does not feature an after ball bonus count. The objective of NBA Fastbreak is to get to Trophy Multiball by completing six tasks, win a championship ring, and score as many points as possible along the way. The six tasks are:
- Goals (2PT, 3PT & Free Throw)
- 20 points
- Combos (Tip-Off, Slam Dunk, Alley Oop & Fastbreak)
- Stadium Goodies (Crazy Bob’s Concessions, Hot-Dog Mania, Scoreboard Trivia & Egyptian Soda)
- Multiballs (Shoot Around Multiball & Around The World Multiball)
- Power Hoops and Power Points (Half Court Hoops, Hook Shot Hoops, Run & Shoot Hoops & Hoops Multiball)
When all the tasks are completed, Trophy Multiball automatically starts (if you lose the ball before it starts, it will start on the next ball). The player then has unlimited balls for about 20 seconds. The center ramp is lit for 2 points and the goal is to outscore the “other team” (it seems like 6 or 7 shots are necessary to do this). If the player wins, a championship ring is awarded and the player becomes the current MVP.
Multiball, Backglass Animation, Playfield Magnet(s), Moving Target, Ramp(s), Voice, More Than 2 Flippers
The mechanical backbox animation consists of a flipper in the lower right part of the backbox and a basket on the far left side. The game controls the backbox flipper sometimes when points are scored. For instance, after a set amount of pop bumper hits, during multiball, and during the Egyptian Soda and Hot Dog Mania modes. The exception is Pizza Power Shots mode. In this mode, the player tries to score as many points as possible in the backbox basket. This is done by flipping the backbox flipper at the right moment. A basket shot can be worth 1, 2 or 3 points, depending on the amount shown in the score display at the moment of hitting the basket switch.